Wednesday, April 10, 2013

5-player Eclipse. During mid-game I suddenly realized it's actually an space-themed eurogame. A decent one, I have to say, but still... optimizing, reasearching, VP collection and this fixed amount of turns. I had played it once before - and as I remembered - game was won then by player who mainly explored "backwards" and kept distance from other players. I was, from other hand, flying around and battling and having other sorts of fun and was left on one of the last positions during final scoring. This time I tried also this cautious VP-collection optimised approach - and it was a success. Go figure.

World of Warcraft is a real monster we manage to play once-twice a year. With all the expansions it's full-day-game but we've achieved finishing it also in 5 hours (or so) with 2 players with some experience. The hardest part is to handle information from all the rulebooks from base game and expansions - should check if there is some compilation available in BGG. Next time we should customize also how much of the expansions we'll use - so far the additional map from Burning Crusade, for example, is used mainly for holding cards, as nobody has bothered to travel there. We'll see. Excellent adventure, anyway.

Mice and Mystics is a nice co-op with really good theme - and not only in storyboard but also details. Helmet is made from timble, chest armor from nutshell etc etc. Mechanics are also really cool, so would like to try this one again, especially as we won the first scenario. But this reminds me also of other good co-ops I haven't had time to play for quite a long time... Gears of War... D&D Castle Ravenloft...

I also had a chance to play Tokaido yesterday. I was quite curious as this game has had a decent hype about how elegant and zen and [insert your favourite here] this game is. I must say now that it is indeed a game with very simple rules and considerable amount of variety with short playtime. Something you could easily play 2-3 times during evening and even then have time for some other games as well. The hardest part for me was remembering what is my pawn's colour - as they are given out by random. I'm sure this can be houseruled out in some way.

And finally I'm glad that Roundhouse Kick will be out during next week. Rules are available here but I'm afraid the game won't be available in stores near you, as this first print run will be micro-size, so they'll be presented mainly in conventions/fairs. Or ordered.

No comments:

Post a Comment