Resistance is "game of the month" in store, so it was a good opportunity to try it out, naturally. I was a bit afraid at the beginning about the similarity with Werewolf - as when people start to call players for this game it's clear signal for me to leave and go home - but Resistance was surprisingly good. With 5 players it was still a meh, but with 8 pretty good experience. Only downside for me is that the gameplay seems to be a bit in resistance's favour - if you manage to select no spys to your first mission it helps a lot - but this guess is based on only 5 plays. So it's just a gut feeling.
Played also 1817 during weekend. Ca 12 hours, real slugfest, lots of mistakes - as out of 6 players I was the only one familiar with rules but had no time/concentration to track all the activities.
Campaign Manager 2008 is quite nice fast-paced game with theme similar to 1960: The Making of the President. Compared to 1960 it's played faster, some randomness is included and the rules are really-really simple. You take one card (up to the limit of 5 cards) or you play one card. As a result, I like it more than 1960, and a lot more than Twilight Struggle.
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